Ref: 603/3067/3
Level:
3
GHL:
1080
TQT:
1725
Age Range:
16+
This qualification has been designed in partnership with employers to cover all the knowledge and skills identified by employers as essential to teams working in any one of the games, animation and VFX industries.
The employer representative group who have designed and continue to support the qualifications through the provision of case study materials, workshops and direct contact with individual centres and learner cohorts include:
▪ Framestore
▪ Double Negative
▪ Blue Zoo
▪ Ubisoft
▪ Sony
▪ Microsoft
▪ The Imaginarium
▪ Creative Assembly
▪ Playground Games
▪ Centroid
The Extended Diploma continues learning to encompass the opportunity for learners to develop more sophisticated technical skills, gives them an insight into industry working practice, experience of project and production management including the common industry practice of agile and scrum techniques as well as the opportunity to research an emerging technology or commercial trend that has current and/or potential future implications for one or more of the industries.
To achieve this qualification learners must complete all the essential components (see Qualification Specification).